KALDHEIM

Skemfar Elderhall

Skemfar Elderhall

斯肯法長老廳



斯肯法長老廳須橫置進戰場。 :加,犧牲斯肯法長老廳:至多一個目標不由你操控的生物得-2/-2直到回合結束。派出兩個1/1綠色妖精/戰士衍生生物。只可以於你能施放巫術的時機下起動此異能。


Illustrated by Johannes Voss

· Kaldheim (KHM)


Skemfar Elderhall


#268 · Uncommon · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-02-05 : If you activate the last ability without choosing a target, you just create Elf Warrior tokens as the ability resolves. However, if you do choose a target, and that creature is an illegal target as the ability tries to resolve, the ability won’t resolve and none of its effects will happen. In that case, you won’t create Elf Warrior tokens.

Comments

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