Kampfesglück-Alchimist
Kreatur — Kithkin, Kleriker
Falls eine Schadensquelle einem Spieler Schaden zufügen würde, kannst du X von diesen Schadenspunkten verhindern, wobei X gleich der Anzahl an Klerikern ist, die du kontrollierst
„Ich heile nicht. Heilung bedeutet, dass der Schmerz bereits gefühlt wurde. Um das Leiden zu beenden, muss man auf der ganzen Welt verhindern, dass überhaupt Wunden zugefügt werden."
3 / 4
Illustrated by Steve Prescott
· Morningtide (MOR)
Battletide Alchemist
#2 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-04-01 : If a source would deal damage to multiple players at the same time, you may prevent X damage that source would deal to each of those players. The choice for each player is made separately.
2008-04-01 : If the same source would deal damage to a player at different times, you may prevent X of that damage each time.
2008-04-01 : You count the number of Clerics you control at the time the damage would be dealt.
Comments
Under Construction