UNSANCTIONED

Krark's Other Thumb

Krark's Other Thumb

Krark's Other Thumb


Legendary Artifact


If you would roll a die, instead roll two of those dice and ignore one of those results.


Krark was the kind of goblin who'd lose his thumb in a wager and come right back with "Double or nothing!"


Illustrated by Jeff Miracola

· Unsanctioned (UND)


Krark's Other Thumb


#79 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-02-29 : If the die roll includes a physical component, such as Ol’ Buzzbark caring where the dice land, roll two dice for each one you would roll. You may need to use colored dice to keep each pair of dice clear so you can ignore one roll from each pair.

2020-02-29 : If you are instructed to roll multiple dice, roll two for each one and choose which one counts.

2020-02-29 : Krark’s Other Thumb applies to rerolls as well.

2020-02-29 : Krark’s Other Thumb works with any die you’re instructed or allowed to roll.

2020-02-29 : The ignored roll never happened as far as any other effect is concerned. For example, an ability that triggers “whenever you roll a die” won’t trigger for the ignored roll.

Comments

Under Construction