DOUBLE MASTERS 2022

Aminatou, the Fateshifter

Aminatou, the Fateshifter

運命を変える者、アミナトゥ


伝説のプレインズウォーカー — アミナトゥ


+1:カード1枚を引き、その後、あなたの手札にあるカード1枚をあなたのライブラリーの一番上に置く。 -1:あなたがオーナーでありこれでないパーマネント1つを対象とする。それを追放し、その後、それをあなたのコントロール下で戦場に戻す。 -6:「左」か「右」のいずれかを選ぶ。各プレイヤーはそれぞれ、その選ばれた方向にいる次のプレイヤーがコントロールしていて、土地でなく、運命を変える者、アミナトゥでもないすべてのパーマネントのコントロールを得る。 運命を変える者、アミナトゥは統率者として使用できる。


Loyalty: 3


Illustrated by Seb McKinnon

· Double Masters 2022 (2X2)


Aminatou, the Fateshifter


#468 · Mythic · Japanese · Etched


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-07-13 : Aminatou’s second ability can target any permanent you own, including those another player controls.

2018-07-13 : As Aminatou’s third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.

2018-07-13 : If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

2018-07-13 : In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou’s third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.

2018-07-13 : In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.

2018-07-13 : Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

2018-07-13 : The effect of Aminatou’s third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.

2018-07-13 : You draw a card and put one back all while Aminatou’s first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

Comments

Under Construction