DOUBLE MASTERS

Adaptive Automaton

Adaptive Automaton

Anpassungsfähige Kampfmaschine


Artefaktkreatur — Konstrukt


Sowie die Anpassungsfähige Kampfmaschine ins Spiel kommt, bestimme einen Kreaturentyp. Die Anpassungsfähige Kampfmaschine hat zusätzlich zu ihren anderen Typen den bestimmten Kreaturentyp. Andere Kreaturen des bestimmten Typs, die du kontrollierst, erhalten +1/+1.


Derartige Loyalität kann nur geschaffen sein.


2 / 2


Illustrated by Igor Kieryluk

· Double Masters (2XM)


Adaptive Automaton


#231 · Rare · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : Even though Adaptive Automaton is a Construct, other Construct creatures you control won't get +1/+1 unless you chose Construct as Adaptive Automaton entered the battlefield.

2020-08-07 : The choice of creature type is made as Adaptive Automaton enters the battlefield. Players can't take any actions between the time the choice is made and the time the appropriate creatures begin to get +1/+1.

2020-08-07 : You must choose an existing creature type, such as Human or Warrior. Card types such as artifact and supertypes such as legendary can't be chosen.

Comments

Under Construction