DOUBLE MASTERS

Weapon Surge

Weapon Surge

Weapon Surge


Instant


Target creature you control gets +1/+0 and gains first strike until end of turn. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")


Illustrated by Jason Felix

· Double Masters (2XM)


Weapon Surge


#150 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with shroud or with protection from the appropriate color.

2020-08-07 : If you are instructed to cast a spell with overload “without paying its mana cost,” you can't choose to pay its overload cost instead.

2020-08-07 : If you don't pay the overload cost of Weapon Surge, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

2020-08-07 : To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Comments

Under Construction