DOUBLE MASTERS

Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle

まどろむ島、アリクスメテス


伝説のクリーチャー — クラーケン


まどろむ島、アリクスメテスはタップ状態かつまどろみカウンターが5個置かれた状態で戦場に出る。 まどろむ島、アリクスメテスの上にまどろみカウンターが置かれているかぎり、これは土地である。(これはクリーチャーではない。) あなたが呪文を唱えるたび、あなたはまどろむ島、アリクスメテスの上からまどろみカウンターを1個取り除いてもよい。 を加える。


12 / 12


Illustrated by Dimitar Marinski

· Double Masters (2XM)


Arixmethes, Slumbering Isle


#189 · Rare · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.

2020-08-07 : Arixmethes can't be played as a land.

2020-08-07 : Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.

2020-08-07 : Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.

2020-08-07 : Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.

2020-08-07 : Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.

2020-08-07 : While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.

Comments

Under Construction