Myr-Vierhufer
Artefaktkreatur — Myr
: Vertausche Stärke und Widerstandskraft des Myr-Vierhufers bis zum Ende des Zuges.
Allen Myr wurde bei ihrer Erschaffung eine spezifische Rolle zugedacht. Dieser hier zum Beispiel war dazu gedacht, auf anderen Myr herumzutrampeln.
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Illustrated by Christopher Rush
· Fifth Dawn (5DN)
Myr Quadropod
#138 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-04-15 : Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
2013-04-15 : Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Comments
Under Construction