FIFTH DAWN

Magnetic Theft

Magnetic Theft

Magnetic Theft


Instant


Attach target Equipment to target creature. (Control of the Equipment doesn't change.)


Among the Vulshok, the most prized blades are those that killed their original owners.


Illustrated by Dave Dorman

· Fifth Dawn (5DN)


Magnetic Theft


#74 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-12-01 : Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery).

Comments

Under Construction