FIFTH EDITION

Pox

Pox

Vérole


Sorcery


Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.


Illustrated by Scott M. Fischer

· Fifth Edition (5ED)


Pox


#189 · Rare · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2007-09-16 : Each part of Pox’s effect is processed separately. For each part, first the player whose turn it is makes all necessary choices (such as which cards to discard), then each other player in turn order chooses, then the actions happen at the same time. Then Pox’s effect moves to the next stage.

2007-09-16 : The losses, discards, and sacrifices are rounded up. For example, if you have 5 life, you’ll lose 2 life, leaving you at 3 life. (Five divided by three is one and two-thirds. Rounding that up to the nearest whole number gives you two.)

2007-09-16 : The number you need to lose, discard, or sacrifice isn’t calculated until it’s time to perform that part of the effect. For example, if your opponent casts Pox and you discard Dodecapod as part of Pox’s discard effect, Dodecapod will be put onto the battlefield instead of into your graveyard. Then, when determining how many creatures you need to sacrifice, the Dodecapod is taken into account.

Comments

Under Construction