Drain Power
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Illustrated by Jerry Tiritilli
· Fifth Edition (5ED)
Drain Power
#82 · Rare · Korean · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.
2004-10-04 : This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.
2004-10-04 : Your opponent may use instants and abilities of permanents in response to this spell before you get the mana from their mana pool and lands.
2013-04-15 : A mana ability is an ability that (1) isn’t a loyalty ability, (2) doesn’t target, and (3) could put mana into a player’s mana pool when it resolves.
Comments
Under Construction