激励
インスタント
あなたが森をコントロールしているなら、あなたは激励のマナ・コストを支払うのではなく、「対戦相手1人は3点のライフを得る。」を選んでもよい。 クリーチャー1体を対象とする。ターン終了時まで、それは+4/+4の修整を受ける。
Illustrated by Mark Zug
· Masters 25 (A25)
Invigorate
#173 · Uncommon · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-08-07 : If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
2020-08-07 : To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Comments
Under Construction