辉侯腾扬
结界
在每位对手的结束步骤开始时,若你本回合并未失去生命,则你可以在辉侯腾扬上放置一个探索指示物。 :派出一个4/4白色,具飞行异能的天使衍生生物。只能于辉侯腾扬上有四个或更多探索指示物时起动此异能。
Illustrated by Michael Komarck
· Masters 25 (A25)
Luminarch Ascension
#23 · Rare · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-03-16 : In a Two-Headed Giant game, Luminarch Ascension’s first ability will trigger twice at the beginning of the opposing team’s end step if you didn’t lose life that turn. It doesn’t matter whether your teammate lost life or not.
2018-03-16 : Luminarch Ascension’s first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn’t on the battlefield when that happened. It doesn’t care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
2018-03-16 : Luminarch Ascension’s first ability doesn’t trigger if you have lost life before an opponent’s end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won’t put a quest counter on Luminarch Ascension.
2018-03-16 : You can activate Luminarch Ascension’s last ability during the end step in which it receives its fourth quest counter.
Comments
Under Construction