ゴンティの霊気心臓
伝説のアーティファクト
ゴンティの霊気心臓か他のアーティファクトが1つあなたのコントロール下で戦場に出るたび、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 {E}{E}{E}{E}{E}{E}{E}{E}を支払う, ゴンティの霊気心臓を追放する:このターンに続いて追加の1ターンを行う。
ゴンティを生かし続ける魔法の働きにもかかわらず、この犯罪王は血が通っていないと言われている。
Illustrated by Vincent Proce
· Aether Revolt (AER)
Gonti's Aether Heart
#152 · Mythic · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
2017-02-09 : You can’t pay more energy counters than you have.
2017-02-09 : {E} is the energy symbol. It represents one energy counter.
Comments
Under Construction