AETHER REVOLT

Call for Unity

Call for Unity

단합 촉구


부여마법


봉기 — 당신의 종료단 시작에, 당신이 조종한 지속물이 이 턴에 전장을 떠났다면, 단합 촉구에 단합 카운터 한 개를 올려놓는다. 당신이 조종하는 생물들은 단합 촉구에 올려놓은 단합 카운터 한 개당 +1/+1을 받는다.


"에테르가 새는 첨탑"은 영사관의 통제에서 벗어나는 것을 상징한다.


Illustrated by John Severin Brassell

· Aether Revolt (AER)


Call for Unity


#9 · Rare · Korean · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09 : Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

2017-02-09 : Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09 : Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09 : Tokens that leave the battlefield will satisfy a revolt ability.

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