AETHER REVOLT

Consulate Turret

Consulate Turret

执政院炮台


神器


:你得到{E}(一个能量指示物)。 ,支付{E}{E}{E}:执政院炮台对目标牌手造成2点伤害。


「我们的守望塔都占据着有利位置。何不将它们武装起来?」 ~执法长拉纳吉


Illustrated by Eric Deschamps

· Aether Revolt (AER)


Consulate Turret


#147 · Common · Simplified Chinese · Nonfoil/Foil


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2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017-02-09 : You can’t pay more energy counters than you have.

2017-02-09 : {E} is the energy symbol. It represents one energy counter.

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