AETHER REVOLT

Solemn Recruit

Solemn Recruit

庄严新员


生物~矮人/战士


连击 反抗~在你的结束步骤开始时,若本回合中曾有由你操控的永久物离开战场,则在庄严新员上放置一个+1/+1指示物。


「我不能继续两耳不闻窗外事,一心埋首工作间。我手中双锤为吉拉波人民而战。」


2 / 2


Illustrated by Eric Deschamps

· Aether Revolt (AER)


Solemn Recruit


#22 · Rare · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : All cards in the Aether Revolt set with triggered revolt abilities use an intervening “if” clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09 : Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

2017-02-09 : Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09 : Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09 : Tokens that leave the battlefield will satisfy a revolt ability.

Comments

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