AETHER REVOLT

Countless Gears Renegade

Countless Gears Renegade

眾械亂匠


生物~矮人/神器師


反抗~當眾械亂匠進戰場時,若本回合中曾有由你操控的永久物離開戰場,則派出一個1/1無色自動機衍生神器生物。


「小傢伙們,去吧,盡情搗亂!」


2 / 2


Illustrated by Dan Scott

· Aether Revolt (AER)


Countless Gears Renegade


#13 · Common · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : All cards in the Aether Revolt set with triggered revolt abilities use an intervening “if” clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09 : Energy counters aren’t permanents. Paying {E} won’t satisfy a revolt ability.

2017-02-09 : Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09 : Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09 : Tokens that leave the battlefield will satisfy a revolt ability.

Comments

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