AETHER REVOLT

Aethersphere Harvester

Aethersphere Harvester

乙太層收集機


神器~載具


飛行 當乙太層收集機進戰場時,你得到{E}{E}(兩個能量指示物)。 支付{E}:乙太層收集機獲得繫命異能直到回合結束。 搭載1(橫置任意數量由你操控且力量總和等於或大於1的生物:此載具成為神器生物直到回合結束。)


3 / 5


Illustrated by Christine Choi

· Aether Revolt (AER)


Aethersphere Harvester


#142 · Rare · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017-02-09 : You can’t pay more energy counters than you have.

2017-02-09 : multiple instances of lifelink on the same creature are redundant.

2017-02-09 : {E} is the energy symbol. It represents one energy counter.

2017-09-29 : Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

2017-09-29 : Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.

2017-09-29 : Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

2017-09-29 : For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

2017-09-29 : If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature.

2017-09-29 : If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness.

2017-09-29 : Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on.

2017-09-29 : Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.

2017-09-29 : Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.

2017-09-29 : When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.

2017-09-29 : You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.

2017-09-29 : You may tap more creatures than necessary to activate a crew ability.

Comments

Under Construction