AETHER REVOLT

Lightning Runner

Lightning Runner

迅雷奔越者


生物~人類/戰士


連擊,敏捷 每當迅雷奔越者攻擊時,你得到{E}{E}(兩個能量指示物),然後你可以支付{E}{E}{E}{E}{E}{E}{E}{E}。若你支付,則重置所有由你操控的生物,且在此階段後,額外多出一個戰鬥階段。


「有本事就來抓我呀。」


2 / 2


Illustrated by Raymond Swanland

· Aether Revolt (AER)


Lightning Runner


#90 · Mythic · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017-02-09 : Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves, and no player may take actions to try to stop the ability’s effect after you make your choice.

2017-02-09 : You can’t pay more energy counters than you have.

2017-02-09 : You untap all creatures you control, including ones that aren’t attacking.

2017-02-09 : {E} is the energy symbol. It represents one energy counter.

Comments

Under Construction