ADVENTURES IN THE FORGOTTEN REALMS

Death-Priest of Myrkul

Death-Priest of Myrkul

Death-Priest of Myrkul


Creature — Tiefling Cleric


Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 1/1 black Skeleton creature token.


"The Reaper bids you rise!"


2 / 2


Illustrated by Lius Lasahido

· Adventures in the Forgotten Realms (AFR)


Death-Priest of Myrkul


#95 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-07-23 : A creature you control that's more than one of the creature types listed in the first ability will get only +1/+1.

2021-07-23 : Death-Priest of Myrkul doesn't need to have been on the battlefield when the creature died. For example, if a creature dies during combat on your turn and you cast Death-Priest of Myrkul during your second main phase, its last ability will trigger at the beginning of your end step.

2021-07-23 : Death-Priest of Myrkul's last ability will trigger only once during your end step, no matter how many creatures died this turn. However, if no creatures have died so far this turn as the end step begins, the ability won't trigger at all. It's not possible to cause a creature to die during the end step in time to have the ability trigger.

Comments

Under Construction