悪魔牙のノール、ターグ・ナール
伝説のクリーチャー — ノール
集団戦術 — 悪魔牙のノール、ターグ・ナールが攻撃するたび、あなたがこの戦闘フェイズに攻撃させたクリーチャーのパワーの合計が6以上である場合、ターン終了時まで、すべての攻撃クリーチャーは+1/+0の修整を受ける。 :ターン終了時まで、悪魔牙のノール、ターグ・ナールのパワーとタフネスを2倍にする。
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Illustrated by Tyler Jacobson
· Adventures in the Forgotten Realms (AFR)
Targ Nar, Demon-Fang Gnoll
#234 · Uncommon · Japanese · Nonfoil/Foil
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Variants
Under Construction
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Rulings
2021-07-23 : If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
2021-07-23 : If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
Comments
Under Construction