운두르 부족의 바로윈
전설적 생물 — 드워프 성직자
운두르 부족의 바로윈이 전장에 들어올 때, 던전에 진입한다. 운두르 부족의 바로윈이 공격할 때마다, 당신이 던전을 완료했다면 당신의 무덤에서 마나 값이 3 이하인 생물 카드를 최대 한 장까지 전장으로 되돌린다.
3 / 3
Illustrated by Russ Nicholson
· Adventures in the Forgotten Realms (AFR)
Barrowin of Clan Undurr
#336 · Uncommon · Korean · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-07-23 : A player may only have one dungeon in the command zone at a time.
2021-07-23 : Barrowin of Clan Undurr's last ability works even if it wasn't on the battlefield when you completed a dungeon.
2021-07-23 : Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23 : Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23 : Dungeons are removed from the game as a state-based action.
2021-07-23 : If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23 : Moving into a dungeon room will cause its room ability to trigger.
2021-07-23 : Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23 : The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23 : To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23 : You can only move forward (well, downward) in a dungeon, never backwards or sideways.
Comments
Under Construction