力量魔符
結界~靈氣/魔符
結附於由你操控的生物 當力量魔符進戰場時,你可以讓所結附的生物與目標由對手操控的生物互鬥。(它們各向對方造成等同於本身力量的傷害。) 所結附的生物得+1/+1且具有踐踏異能。
Illustrated by Kieran Yanner
· Amonkhet (AKH)
Cartouche of Strength
#158 · Common · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-04-18 : Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.
2017-04-18 : Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action.
2017-04-18 : If Cartouche of Strength leaves the battlefield before its triggered ability resolves, the creature it last enchanted will fight the target creature if it’s still on the battlefield at that time. However, it won’t have +1/+1 from Cartouche of Strength anymore.
2017-04-18 : If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield.
2017-04-18 : If the triggered ability’s target is illegal when it tries to resolve, or if the enchanted creature has left the battlefield, no creature will deal or be dealt damage.
2017-04-18 : The enchanted creature has +1/+1 and trample while it’s fighting. However, trample doesn’t apply during a fight.
Comments
Under Construction