AMONKHET REMASTERED

Gideon's Intervention

Gideon's Intervention

Gideon's Intervention


Enchantment


As Gideon's Intervention enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.


Illustrated by Daarken

· Amonkhet Remastered (AKR)


Gideon's Intervention


#20 · Rare · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-04-18 : If you choose the name of a split card, you choose one name, not both. For example, you could name Failure or Comply, but not Failure // Comply. Opponents are still allowed to cast the half you didn’t choose.

2017-04-18 : You may choose the name of a land card. Cards with that name can still be played (since lands are never cast), but damage they would deal to you and your permanents will be prevented.

2017-04-18 : You must choose the name of a card, not the name of a token. For example, you can’t choose “Zombie” or “Ragavan.” However, if a token happens to have the same name as a card (such as an embalmed creature token), you can choose it.

2018-01-19 : There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.

Comments

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