BATTLE FOR ZENDIKAR

Firemantle Mage

Firemantle Mage

Firemantle Mage


Creature — Human Shaman Ally


Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)


"Come on, you twisted things! Don't you want to get acquainted?"


2 / 2


Illustrated by Chris Rahn

· Battle for Zendikar (BFZ)


Firemantle Mage


#145 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2015-08-25 : If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

2015-08-25 : Multiple instances of menace on the same creature are redundant.

2015-08-25 : When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

Comments

Under Construction