Chef de guerre vétérane
Créature : humain et soldat et allié
La force et l'endurance de la Chef de guerre vétérane sont chacune égales au nombre de créatures que vous contrôlez.Engagez un autre allié dégagé que vous contrôlez : la Chef de guerre vétérane acquiert, selon votre choix, l'initiative, la vigilance ou le piétinement jusqu'à la fin du tour.
* / *
Illustrated by Josu Hernaiz
· Battle for Zendikar (BFZ)
Veteran Warleader
#221 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-08-25 : The ability that defines Veteran Warleader’s power and toughness works in all zones, not just the battlefield. If Veteran Warleader is on the battlefield, it will count itself.
2015-08-25 : To activate the last ability, you can tap any other untapped Ally you control, including one that hasn’t been under your control since the beginning of your most recent turn. (Note that ability doesn’t use the tap symbol.)
2015-08-25 : Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
2015-08-25 : You choose which ability Veteran Warleader gains as the last ability resolves, not as you activate it.
Comments
Under Construction