Tiefsee-Hypnotiseurin
Kreatur — Meervolk, Zauberer
Inspiriert — Immer wenn die Tiefsee-Hypnotiseurin enttappt wird, erhält eine Kreatur deiner Wahl, die ein Gegner kontrolliert, -3/-0 bis zum Ende des Zuges.
„Wenn du die Wellen zu lange betrachtest, kannst du deinen Blick womöglich nie mehr abwenden." —Meletisches Sprichwort
2 / 1
Illustrated by Christopher Moeller
· Born of the Gods (BNG)
Deepwater Hypnotist
#35 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-02-01 : If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
2014-02-01 : If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
2014-02-01 : Inspired abilities don’t trigger when the creature enters the battlefield.
2014-02-01 : Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
Comments
Under Construction