Einsame Pseudamma
Kreatur — Zombie
Einschüchtern Inspiriert — Immer wenn die Einsame Pseudamma enttappt wird, kannst du bezahlen. Falls du dies tust, bringe einen 2/2 schwarzen Zombie-Verzauberungskreaturenspielstein ins Spiel.
„Wieder wurden Kinder entführt. Wir werden das Böse, das dahintersteckt, finden und keine Gnade walten lassen." —Anthusa von Setessa
2 / 1
Illustrated by Winona Nelson
· Born of the Gods (BNG)
Forlorn Pseudamma
#71 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-02-01 : If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won’t be able to attack that turn (unless they gain haste).
2014-02-01 : If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
2014-02-01 : Inspired abilities don’t trigger when the creature enters the battlefield.
2014-02-01 : Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
Comments
Under Construction