THE BROTHERS' WAR COMMANDER

Workshop Elders

Workshop Elders

Anciens de l'atelier


Créature : humain et artificier


Les créatures-artefacts que vous contrôlez ont le vol. Au début du combat pendant votre tour, vous pouvez faire qu'un artefact non-créature ciblé que vous contrôlez devienne une créature-artefact 0/0. Si vous faites ainsi, mettez quatre marqueurs +1/+1 sur lui.


4 / 4


Illustrated by Iain McCaig

· The Brothers' War Commander (BRC)


Workshop Elders


#102 · Rare · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-10-04 : An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began.

2019-10-04 : If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it.

2019-10-04 : The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.

Comments

Under Construction