Réseau de mécanoptères espions
Enchantement
Au début de votre entretien, si vous contrôlez un artefact, créez un jeton de créature-artefact 1/1 incolore Mécanoptère avec le vol. À chaque fois qu'au moins une créature-artefact que vous contrôlez inflige des blessures de combat à un joueur, piochez une carte.
Illustrated by Jung Park
· The Brothers' War Commander (BRC)
Thopter Spy Network
#97 · Rare · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-06-22 : The last ability will trigger, at most, once per combat damage step per player. However, if at least one artifact creature you control has first strike and others don't, or if an artifact creature you control has double strike, the ability could trigger twice per combat: once in each combat damage step.
2015-06-22 : Thopter Spy Network's first ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless you control an artifact as your upkeep begins, and (2) the ability will do nothing if you don't control an artifact as it resolves.
Comments
Under Construction