Guerre mécanisée
Enchantement
Si une source rouge ou artefact que vous contrôlez devait infliger des blessures à un adversaire ou à un permanent qu'un adversaire contrôle, elle inflige autant de blessures plus 1 à la place.
Au départ, les automates renforcèrent les escouades affaiblies. Puis ils les remplacèrent entièrement.
Illustrated by Robin Olausson
· The Brothers' War (BRO)
Mechanized Warfare
#139 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-10-14 : If another effect modifies how much damage a source would deal to an opponent or a permanent they control, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Mechanized Warfare's effect no longer applies.
2022-10-14 : If damage dealt by a red or artifact source you control is being divided or assigned among multiple opponents and/or permanents opponents' control, divide the original amount before adding 1. For example, if you cast a red spell that deals 4 damage divided among any number of targets and you choose to have it deal 2 damage to a creature and 2 damage to that creature's controller, that spell will deal 3 damage to each of them instead.
2022-10-14 : The additional 1 damage is dealt by the original source of damage. The additional damage isn't dealt by Mechanized Warfare.
Comments
Under Construction