古霊の踏み行く処
エンチャント
パワーが5以上のクリーチャーが1体あなたのコントロール下で戦場に出るたび、クリーチャー1体かプレイヤー1人を対象とする。あなたは「古霊の踏み行く処はそれに5点のダメージを与える。」を選んでもよい。
「力あるものの定めは、難しくも複雑でもありません。」――アニマのメイエル
Illustrated by Zoltan Boros & Gabor Szikszai
· Commander 2013 (C13)
Where Ancients Tread
#130 · Rare · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-10-01 : The ability checks that creature’s power only once: when that creature enters the battlefield. The trigger checks a creature’s initial power upon being put on the battlefield, so it will take into account counters that it enters the battlefield with and static abilities that may give it a continuous power boost once it’s on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won’t allow this ability to trigger; it’s too late by then. Once the ability triggers, it will resolve no matter what the creature’s power may become while the ability is on the stack.
Comments
Under Construction