COMMANDER 2014

Benevolent Offering

Benevolent Offering

Benevolent Offering


Instant


Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.


Illustrated by Ryan Yee

· Commander 2014 (C14)


Benevolent Offering


#3 · Rare · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-11-07 : In some unusual cases, the Spirit tokens will have a toughness of 0 or less as they enter the battlefield, perhaps because an opponent controls an enchantment that gives your creatures -1/-1. Because state-based actions aren't performed in the middle of a spell's resolution, you'll gain 2 life for each of those Spirit tokens. After Benevolent Offering has finished resolving, the Spirit tokens will die and subsequently cease to exist.

2014-11-07 : You choose the opponents for each effect as the spell resolves.

2014-11-07 : You may choose the same opponent for each of the effects, or you may choose different opponents. None of the affected players are targets of the spell.

Comments

Under Construction