Promessa di Potere
Stregoneria
Scegli uno — • Pesca cinque carte e perdi 5 punti vita. • Metti sul campo di battaglia una pedina creatura Demone X/X nera con volare, dove X è il numero di carte che hai in mano mentre la pedina entra nel campo di battaglia. Intrecciare (Scegli entrambi se paghi il costo di intrecciare.)
Illustrated by Kev Walker
· Commander 2014 (C14)
Promise of Power
#157 · Rare · Italian · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : The power/toughness of the token is set when this spell resolves.
2004-12-01 : If you pay the entwine cost, you draw five cards, then lose five life, then put the Demon token onto the battlefield. The five cards you draw count toward the Demon’s power and toughness.
2004-12-01 : The power and toughness of the Demon token are set when Promise of Power resolves. They’re unaffected if the number of cards in your hand changes later.
Comments
Under Construction