Fluch der nächtlichen Jagd
Verzauberung — Aura, Fluch
Verzaubert einen SpielerKreaturen, die der verzauberte Spieler kontrolliert, greifen in jedem Zug an, falls möglich.
Wenn der Mond aufgeht und der Blutrausch übernimmt, ist alles außer dem Töten egal.
Illustrated by Daarken
· Commander 2015 (C15)
Curse of the Nightly Hunt
#147 · Uncommon · German · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-09-22 : If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
2011-09-22 : The enchanted player still chooses which player or planeswalker each creature they control attacks.
Comments
Under Construction