Karlov du Conseil fantôme
Créature légendaire : esprit et conseiller
À chaque fois que vous gagnez des points de vie, mettez deux marqueurs +1/+1 sur Karlov du Conseil fantôme., retirez six marqueurs +1/+1 de Karlov du Conseil fantôme : Exilez la créature ciblée.
« Teysa me croit-elle dupe de ses manigances ? Nous sommes une famille d'ambitieux. »
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Illustrated by Volkan Baǵa
· Commander 2015 (C15)
Karlov of the Ghost Council
#46 · Mythic · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-11-04 : A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2015-11-04 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
2015-11-04 : The ability triggers just once for each life-gaining event, whether it’s 1 life from an attacking creature with lifelink or 4 life from Faith’s Fetters.
Comments
Under Construction