COMMANDER 2017

Quietus Spike

Quietus Spike

Pointe de quiétude


Artefact : équipement


La créature équipée a le contact mortel. À chaque fois que la créature équipée inflige des blessures de combat à un joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure. Équipement


Illustrated by Mark Brill

· Commander 2017 (C17)


Quietus Spike


#220 · Rare · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-10-01 : If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.

2008-10-01 : That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.

2010-06-15 : In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).

Comments

Under Construction