COMMANDER 2019

Colossal Majesty

Colossal Majesty

Colossal Majesty


Enchantment


At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.


"Might doesn't just build empires. It protects them." —Inti, Sun Empire knight


Illustrated by Randy Vargas

· Commander 2019 (C19)


Colossal Majesty


#158 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-07-13 : If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.

2018-07-13 : If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.

2018-07-13 : The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.

2018-07-13 : You draw only one card, no matter how many creatures with power 4 or greater you control.

Comments

Under Construction