Colossal Majesty
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Might doesn't just build empires. It protects them." —Inti, Sun Empire knight
Illustrated by Randy Vargas
· Commander 2019 (C19)
Colossal Majesty
#158 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-07-13 : If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.
2018-07-13 : If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.
2018-07-13 : The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.
2018-07-13 : You draw only one card, no matter how many creatures with power 4 or greater you control.
Comments
Under Construction