Capitán de Kalemne
Criatura — Soldado gigante
Vigilancia. : Monstruosidad 3. (Si esta criatura no es monstruosa, pon tres contadores +1/+1 sobre ella y se convierte en monstruosa.) Cuando el Capitán de Kalemne se convierte en monstruoso, exilia todos los artefactos y encantamientos.
5 / 5
Illustrated by Tomasz Jedruszek
· Commander 2020 (C20)
Kalemne's Captain
#92 · Rare · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-11-04 : An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
2015-11-04 : Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous.
2015-11-04 : Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything.
Comments
Under Construction