Impetus martial
Enchantement : aura
Enchanter : créature La créature enchantée gagne +1/+1 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.) À chaque fois que la créature enchantée attaque, chaque autre créature qui attaque un de vos adversaires gagne +1/+1 jusqu'à la fin du tour.
Illustrated by Aaron Miller
· Commander 2021 (C21)
Martial Impetus
#96 · Uncommon · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-04-17 : Attacking with a goaded creature doesn't cause it to stop being goaded.
2020-04-17 : Being goaded more than once by the same player is redundant.
2020-04-17 : If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
2020-04-17 : If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
2020-04-17 : If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
2020-04-17 : If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
Comments
Under Construction