お菓子の小屋
土地 — 森
(:を加える。) あなたがこれ以外の森3つ以上をコントロールしているのでないかぎり、お菓子の小屋はタップ状態で戦場に出る。 お菓子の小屋がアンタップ状態で戦場に出たとき、食物・トークン1つを生成する。(それは、「, , このアーティファクトを生け贄に捧げる:あなたは3点のライフを得る。」を持つアーティファクトである。)
Illustrated by Chris Ostrowski
· Commander 2021 (C21)
Gingerbread Cabin
#290 · Common · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-10-04 : As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
2019-10-04 : Food is an artifact type. Even though it appears on some creatures (such as Gingerbrute), it's never a creature type.
2019-10-04 : If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
2019-10-04 : Whatever you do, don't eat the delicious cards.
2019-10-04 : You can't sacrifice a Food token to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate the ability of Tempting Witch.
Comments
Under Construction