COMMANDER LEGENDS: BATTLE FOR BALDUR'S GATE

Escape to the Wilds

Escape to the Wilds

Escape to the Wilds


Sorcery


Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.


The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.


Illustrated by Chris Ostrowski

· Commander Legends: Battle for Baldur's Gate (CLB)


Escape to the Wilds


#843 · Rare · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-10-04 : Casting an exiled card causes it to leave exile. You can't cast it multiple times.

2019-10-04 : Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.

2019-10-04 : If you don't play a card exiled this way, it remains in exile.

2019-10-04 : The additional land that you play doesn't have to be from among the exiled cards.

Comments

Under Construction