梦魇语者希历斯
传奇生物 ~蛇/僧侣/邪术师
,牺牲另一个生物或一个神器:对每位对手而言,你磨一张牌,然后除非该牌手支付3点生命,否则将该牌从你的坟墓场移回你手上。(磨一张牌的流程是将你牌库顶的牌置入你的坟墓场。) 选择身世(你能用一个身世当作第二指挥官。)
3 / 3
Illustrated by Tuan Duong Chu
· Commander Legends: Battle for Baldur's Gate (CLB)
Sivriss, Nightmare Speaker
#148 · Uncommon · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-06-10 : An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10 : Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10 : Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10 : If Sivriss somehow becomes an artifact, you may sacrifice it to its own ability.
2022-06-10 : If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10 : If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10 : If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10 : If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10 : If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10 : Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10 : To resolve the activated ability, first mill a card for the first opponent in turn order. That player chooses whether to pay 3 life or not. The card is returned to your hand unless they paid the life. Then mill a card for the next opponent, and so on.
2022-06-10 : You can choose two commanders that are the same color or colors.
Comments
Under Construction