COMMANDER 2011

The Mimeoplasm

The Mimeoplasm

Das Mimeoplasma


Legendäre Kreatur — Schlammwesen


Sowie das Mimeoplasma ins Spiel kommt, kannst du zwei Kreaturenkarten aus Friedhöfen ins Exil schicken. Falls du dies tust, kommt es als Kopie einer dieser Karten mit zusätzlich so viele +1/+1-Marken ins Spiel, wie die Stärke der anderen Karte beträgt.


Illustrated by Svetlin Velinov

· Commander 2011 (CMD)


The Mimeoplasm


#210 · Mythic · German · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-09-22 : Specifically, if The Mimeoplasm enters the battlefield as a copy of a creature card that enters the battlefield with a number of +1/+1 counters, The Mimeoplasm will enter the battlefield with those +1/+1 counters and +1/+1 counters equal to the power of the other exiled card.

2011-09-22 : The two creature cards may come from the same graveyard or different graveyards.

2011-09-22 : Treat The Mimeoplasm as though it were the creature card it’s copying entering the battlefield. Any “As [this card] enters the battlefield,” “[This card] enters the battlefield with,” and “When [this card] enters the battlefield” abilities of that creature card will work.

2011-09-22 : You can’t choose to exile just one creature card.

2011-09-22 : You choose which one The Mimeoplasm is copying and which one determines how many +1/+1 counters are placed on The Mimeoplasm as The Mimeoplasm enters the battlefield.

Comments

Under Construction