COMMANDER 2011

Ray of Command

Ray of Command

Rayo de mando


Instantáneo


Endereza la criatura objetivo que controla un oponente y gana el control de ella hasta el final del turno. Esa criatura gana la habilidad de prisa hasta el final del turno. Cuando pierdas el control de la criatura, gírala.


"Ale... ¡hop!"


Illustrated by Andrew Robinson

· Commander 2011 (CMD)


Ray of Command


#56 · Common · Spanish · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : The creature returns to the opponent when the “until end of turn” effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time.

2004-10-04 : You may target an untapped creature with Ray of Command.

2008-10-01 : You tap the creature when you lose control of it for any reason — because Ray of Command’s effect ends, or because a spell or ability causes another player to gain control of it.

Comments

Under Construction