彗星の嵐
インスタント
多重キッカー (あなたはこの呪文を唱えるに際し、追加でを望む回数支払ってもよい。) クリーチャー1体かプレイヤー1人を対象とし、その後、他のクリーチャーか他のプレイヤーを、彗星の嵐がキッカーされている1回につき1体または1人対象とする。 彗星の嵐はそのそれぞれにX点ずつのダメージを与える。
Illustrated by Jung Park
· Commander 2011 (CMD)
Comet Storm
#117 · Mythic · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-03-01 : As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
2010-03-01 : Each target you choose must be different.
2010-03-01 : For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of {4}{R}{R}, plus a kicker cost of {1}, plus another kicker cost of {1}, for a total of {6}{R}{R}.
2010-03-01 : The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.
Comments
Under Construction