COMMANDER 2011

Ruhan of the Fomori

Ruhan of the Fomori

フォモーリのルーハン


伝説のクリーチャー — 巨人・戦士


あなたのターンの戦闘の開始時に、対戦相手1人を無作為に選ぶ。 フォモーリのルーハンは可能ならそのプレイヤーを攻撃する。


忠義により自由となり、戦争により突き動かされる。


7 / 7


Illustrated by Raymond Swanland

· Commander 2011 (CMD)


Ruhan of the Fomori


#221 · Mythic · Japanese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-09-22 : If Ruhan isn’t forced to attack the chosen player for one of the above reasons but can still attack, you may choose to have Ruhan attack another player, attack a planeswalker, or not attack at all.

2011-09-22 : If your turn has multiple combat phases, Ruhan’s ability triggers at the beginning of each of them. Ignore any choices made during previous combat phases.

2011-09-22 : If, during your declare attackers step, Ruhan is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under your control continuously since your turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having Ruhan attack the chosen player, you aren’t forced to pay that cost, so it doesn’t have to attack that player in that case either.

2011-09-22 : Ruhan must attack the chosen player if able, not a planeswalker controlled by the chosen player.

Comments

Under Construction