Wildwood Scourge
Creature — Hydra
Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Illustrated by Bryan Sola
· Commander Masters (CMM)
Wildwood Scourge
#332 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-06-23 : Abilities that trigger when counters are put on a creature trigger when a creature enters the battlefield with counters and when a player puts counters on a creature.
2020-06-23 : If you have two non-Hydra creatures with Wildwood Scourge's ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw.
2020-06-23 : Wildwood Scourge gets just one +1/+1 counter, no matter how many counters were put on the non-Hydra creature.
Comments
Under Construction