Llamarada salvaje
Instantáneo
La Llamarada salvaje hace X puntos de daño a la criatura objetivo. Dominio de hechizos — Si hay dos o más cartas de instantáneo y/o de conjuro en tu cementerio, la Llamarada salvaje también hace X puntos de daño al controlador de esa criatura.
Con el tiempo, ni siquiera los monjes de fuego podían seguirle el ritmo a Chandra.
Illustrated by Aleksi Briclot
· Commander Masters (CMM)
Ravaging Blaze
#250 · Uncommon · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-06-22 : Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.
2015-06-22 : If the creature becomes an illegal target by the time Ravaging Blaze tries to resolve, Ravaging Blaze won’t resolve and none of its effects will happen. No damage will be dealt to the creature or its controller.
2015-06-22 : Ravaging Blaze targets only the creature. It doesn’t target any player, even if the spell mastery ability applies.
Comments
Under Construction